Burning Expedition

Burning Expedition is a 3-week event that repeats every 4 weeks.

Matching

The event is a 3-week, 4-way battle between 4 Factions. Each Faction generally includes 2 to 3 alliances.

Each Faction starts at one corner and gradually expand their territory by claiming buildings (Fortresses, Altares, and Mountain Passes). Factions gain power bonuses when they claim buildings.

Entering/Exiting

The event happens on Broken Land. To enter Broken Land, tap the Horn icon on the top right, then tap the Broken Land icon (map with a sword). Then tap Enter.

Every day each player gets 4 free teleports to enter/exit Broken Land.

General Overview

Every Burning Expedition progresses differently. Here is generally what happen:

On Day 1-3, Factions expand their territory in Zone 1 (Safe Zone) by taking Lv. 1 Fortresses. Each Fortress is guarded by a 100B monster and needs 12 hours of occupation.

On Day 3-4, Factions expand into Zone 2 by taking Lv. 2 Fortresses. Each Fortress is guarded by a 200B monster and needs 2 hours of occupation.

Factions typically try to make NAP. Normally a Faction will split the middle (Zone 3) with a neighboring Faction and fight the middle with the other Faction.

On Day 5 at UTC 1000, each Faction will occupy Lv. 1 Mountain Passes (500B, 6 hours).

At around UTC 1600, Faction will expanding into Zone 3 by occupying Lv. 3 Fortresses (300B. 2 hours).

Factions will fight each other for the middle. The fight can last for several days.

On Day 15 at UTC 1000, each Faction will occupy Lv. 1 Mountain Passes (6 hours occupation).

On Day 15, the dominating Factions can attack their enemy's Lv. 1 Mountain Passes and invade into enemy territory.

On the last day, the dominating Factions battle for the Throne.

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