ESI Mechanics
R5 or R4 of an alliance can choose to start the event from any Haunted House. A total of 20 waves of Evil Spirits will depart from the Haunted House and invade castles and/or Alliance Fortress. The entire event will take about 100 minutes.
Attack Waves
After the event is started, there is an initial countdown of 60 seconds.
After the initial countdown, the Haunted House will dispatch one wave of attack every 5 minutes.
Each Evil Spirit will take 1 to 5 minutes to hit its target.
When defending against Evil Spirits, stationed troops will not get battle damage.
Wave | Evil Spirit | Power | Arrival Time |
---|---|---|---|
1 | Normal Evil Spirit | 1× Base Power | 2 min – 6 min |
2 | Normal Evil Spirit | 2× Base Power | 7 min – 11 min |
⋮ | ⋮ | ⋮ | ⋮ |
6 | Normal Evil Spirit | 6× Base Power | 27 min – 31 min |
7 | Elite Evil Spirit | 35× Base Power | 32 min – 36 min |
8 | Normal Evil Spirit | 8× Base Power | 37 min – 41 min |
9 | Normal Evil Spirit | 9× Base Power | 42 min – 46 min |
10 | Evil Spirit King | 100× Base Power | 47 min – 51 min |
11 | Normal Evil Spirit | 11× Base Power | 52 min – 56 min |
12 | Normal Evil Spirit | 12× Base Power | 57 min – 61 min |
13 | Normal Evil Spirit | 13× Base Power | 1 hr 2 min – 1 hr 6 min |
14 | Elite Evil Spirit | 70× Base Power | 1 hr 7 min – 1 hr 11 min |
15 | Normal Evil Spirit | 15× Base Power | 1 hr 12 min – 1 hr 16 min |
16 | Normal Evil Spirit | 16× Base Power | 1 hr 17 min – 1 hr 21 min |
17 | Elite Evil Spirit | 85× Base Power | 1 hr 22 min – 1 hr 26 min |
18 | Normal Evil Spirit | 18× Base Power | 1 hr 27 min – 1 hr 31 min |
19 | Normal Evil Spirit | 19× Base Power | 1 hr 32 min – 1 hr 36 min |
20 | Evil Spirit King | 200× Base Power | 1 hr 37 min – 1 hr 41 min |
Attack Targets
If the event is started on Normal Land:
- Normal Wave: Normal Evil Spirits will attack all member castles on the map
- Elite Wave: 10 Elite Evil Spirits will attack randomly selected member castles on the map
- Boss Wave: the Evil Spirit King will attack the Alliance Fortress closest to the starting point
If the event is started on Broken Land:
- Normal Wave: Normal Evil Spirits will attack all member castles on Broken Land
- Elite Wave: 10 Elite Evil Spirits will attack randomly selected member castles on Broken Land
- Boss Wave: the Evil Spirit King will attack a randomly selected member castle on Broken Land
Event Marks
Each member castle has a ✔️✔️ mark when the event starts.
A castle gets ✔️❌ mark after failing to fend off the attacks once.
A castle gets ❌❌ mark after failing to fend off the attacks twice, and Evil Spirits will stop attacking the castle.
Teleports
If a castle is not being a target (no Evil Spirit is marching toward it), the castle may teleport. The castle may get a temporary ❌❌ mark, but the mark should reset to the previous state on the next attack wave.
If your castle is being targeted (an Evil Spirit is marching toward it) and the castle teleports, the castle will receive ❌❌ mark and will no longer get any Evil Spirit attack.