Tower Defense Units
Tower-Defense Units have unique skills and their proper placements can help you push stage quicker.
Archer
- Can deal single attacks, and every attack is a crit attack (double damage).
- If you have difficulty with a large invader, move an Archer unit around to chase after the invader
Fire Mage
- Can deal AoE attacks (circle-shape) with some chance of critical AoE attacks (double damage to all units within range).
- Fire Mage is best used against a crowd of small invaders.
Ice Wizard
- Can deal AoE attacks (line-shape) and can slow down some invader units.
- Ice Wizard is best used in conjunction with a melee hero.
Goblin
- Can deal single attacks. After several attacks, Goblin release Poison which deals damage against to all invaders on the field.
- Goblin is best used in the beginning or middle section to increase their skill trigger rate.